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Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043) original good

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Flyer

flyer

Title screen

title

game screenshot

snapshot

Presentation

Title: Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)
Name: wbml
Averall status: good good
Year: 1987
Category: Platform / Shooter Scrolling
Manufacturer: Sega / Westone
Available since MAME™ version: 0.036b01
Player(s): Two players alternatively
BIOS: Not needed

Status Detail

Emulation: good
Color: good
Sound: good
Graphic: good

Options

Save state: available

Display

Palette size: 1536 colors
Type: raster
Screen rotation: 0 degrees
Screen size: 256x224 pixels
Refresh rate: 60Hz

Misc. Technical

Sega System 2 hardware
Main CPU : Z80 (@ 4 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 1536
Players : 2
Control : 8-way joystick
Buttons : 2 (STAB, JUMP)

ROM Content

MAME needs 16 dumps to start the ROM "wbml":

  • "epr11034.4"

    Size: 32Kb (32 768 bytes)
    Region: gfx1
    Offset: 0
    Merge:
    CRC checksum: 37a2077d
    MD5 checksum:
    SHA1 checksum: 57f032a98022bf03ff98cb2e563178ba97e4b63c

  • "epr11035.5"

    Size: 32Kb (32 768 bytes)
    Region: gfx1
    Offset: 8000
    Merge:
    CRC checksum: cdf2a21b
    MD5 checksum:
    SHA1 checksum: db2553866f21e03bd9d668c179be3352adbaf8a6

  • "epr11036.6"

    Size: 32Kb (32 768 bytes)
    Region: gfx1
    Offset: 10000
    Merge:
    CRC checksum: 644687fa
    MD5 checksum:
    SHA1 checksum: d6c5bc95da4fc7e81091dcfe6205b6f47d54af76

  • "epr11027.86"

    Size: 32Kb (32 768 bytes)
    Region: gfx2
    Offset: 8000
    Merge:
    CRC checksum: 277d8f1d
    MD5 checksum:
    SHA1 checksum: 7854673503ed03d276abe971805a11f8c992f6d6

  • "epr11028.87"

    Size: 32Kb (32 768 bytes)
    Region: gfx2
    Offset: 0
    Merge:
    CRC checksum: af0b3972
    MD5 checksum:
    SHA1 checksum: 413825f66b84c7e45aa1855131482abead8f7f3b

  • "epr11029.88"

    Size: 32Kb (32 768 bytes)
    Region: gfx2
    Offset: 18000
    Merge:
    CRC checksum: cedc9c61
    MD5 checksum:
    SHA1 checksum: dbe5744f9b6f2a406b52b910dd4e133db7bce6b2

  • "epr11030.89"

    Size: 32Kb (32 768 bytes)
    Region: gfx2
    Offset: 10000
    Merge:
    CRC checksum: f05ffc76
    MD5 checksum:
    SHA1 checksum: f3dbb518240f86430840c3d4cda04bac79c20f69

  • "ep11031a.90"

    Size: 32Kb (32 768 bytes)
    Region: main
    Offset: 0
    Merge:
    CRC checksum: bd3349e5
    MD5 checksum:
    SHA1 checksum: 65cc16e5d3b08429388946df254b8122ad1da339

  • "epr11032.91"

    Size: 32Kb (32 768 bytes)
    Region: main
    Offset: 10000
    Merge:
    CRC checksum: 9d03bdb2
    MD5 checksum:
    SHA1 checksum: 7dbab23e7c7972d9b51a0d3d046374720b7d6af5

  • "epr11033.92"

    Size: 32Kb (32 768 bytes)
    Region: main
    Offset: 18000
    Merge:
    CRC checksum: 7076905c
    MD5 checksum:
    SHA1 checksum: 562fbd9bd60851f7e4e60b725193395b4f193479

  • "pr11024.8"

    Size: 256 bytes
    Region: proms
    Offset: 200
    Merge:
    CRC checksum: 08d71954
    MD5 checksum:
    SHA1 checksum: df045dbfb3d669e4d42fbdba1e7191cd046f7b47

  • "pr11025.14"

    Size: 256 bytes
    Region: proms
    Offset: 100
    Merge:
    CRC checksum: 41e4d86b
    MD5 checksum:
    SHA1 checksum: a86e8bb0a465d01b04410edfbb82eb96f12b909f

  • "pr11026.20"

    Size: 256 bytes
    Region: proms
    Offset: 0
    Merge:
    CRC checksum: 27057298
    MD5 checksum:
    SHA1 checksum: 654be7abb937bb0720263ee6512e31194662effe

  • "pr5317.37"

    Size: 256 bytes
    Region: proms
    Offset: 300
    Merge:
    CRC checksum: 648350b8
    MD5 checksum:
    SHA1 checksum: c7986aa9127ef5b50b845434cb4e81dff9861cd2

  • "epr11037.126"

    Size: 32Kb (32 768 bytes)
    Region: sound
    Offset: 0
    Merge:
    CRC checksum: 7a4ee585
    MD5 checksum:
    SHA1 checksum: 050436106cced5dcbf40a3d94d48202eedddc3ad

  • "317-0043.key"

    Size: 8Kb (8 192 bytes)
    Region: user1
    Offset: 0
    Merge:
    CRC checksum: e354abfc
    MD5 checksum:
    SHA1 checksum: 07b0d3c51301ebb25909234b6220a3ed20dbcc7d

Development Status

0.56 [Yasuhiro Ogawa]
0.31 [Mirko Buffoni]
Bugs:
- Clone wbmlbg: A couple of graphics bugs. I've noticed a couple of graphics bugs that always appears in this bootleg, albeit i don't know if the emulation is correct or not in this case. LastNinja2 (ID 01753)
- When finishing the game the UFO flies to the stars and the end credits scroll from bottom to top (programmer etc., I think). But in MAME, these End Credits are missing. Alex (ID 00982)
- Clone wbmlb, wbmljb: When the player sprite reaches the right side of the playfield, some garbage gfx appear on the left side. This can best be seen when fighting a boss. Update in 0.61: This only happens when your character is flickering (invulnerable after being hit). Update in 0.101u5:It does not relate to wbml but to wbmlb and wbmljb. Frotz (ID 00257)
WIP:
- 0.115u4: Replaced SN76496 sound with SN76489.
- 0.113u3: Nicola Salmoria added proper MC8123 decryption code and MC-8123B 317-0043.key to 'Wonder Boy in Monster Land'.
- 0.108u3: David Haywood fixed gfx1 rom loading in clone (Galaxy Electronics English bootleg).
- 0.108u2: Swapped gfx1 roms ($0, 10000) in clone wbmlbg.
- 0.107u4: Swapped gfx1 roms ($0, 10000) in clone 'Wonder Boy in Monster Land (Galaxy Electronics English bootleg)'.
- 0.107u2: Added clone Wonder Boy in Monster Land (Galaxy Electronics English bootleg).
- 0.89u6: Nicola Salmoria expanded the MC8123 decryption tables. The tables for 317-0043 (wbml) and ninjakd2 derived by comparison of the original with the decrypted bootleg. They are incomplete but enough to fully decrypt the program - Game now playable.
- 0.79: Activate 'Test Mode' dipswitch.
- 0.56: Renamed (wbml) to (wbmlb), (wbmlj2) to (wbml), (wbmlj) to (wbmljo) and (wbmlju) to (wbmljb).
- 0.37b6: Added proms ($300 - timing? (not used)).
- 15th August 2000: Zsolt Vasvari added cocktail mode support to all games in Sega System1 driver except WBML.
- 0.36b15: Added 'Demo Sounds' dipswitch.
- 22nd November 1999: Eisuke Watanabe fixed a sprite problem in clone wbmlju.
- 0.36b1: Yasuhiro Ogawa added clones Wonder Boy in Monster Land (Japan set 1), (Japan set 2) and (Japan not encrypted). Fixed prom ($200) and rom names.
- 2nd July 1999: Nicola Salmoria fixed Wonder Boy In Monsterland's sound.
- 0.33b3: Dani Portillo added hiscore save in Wonder Boy in Monster Land.
- 0.31: Mirko Buffoni added 'Wonder Boy in Monster Land' (bootleg 1987) (preliminary).
LEVELS: 11
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Wonder Boy
Wonder Boy in Monster Land
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Romset: 361 kb / 16 files / 198.4 zip

Trivia

A bootleg of this game was made by Galaxy Electronics in England.

Series

1. Wonder Boy (1986)
2. Wonder Boy in Monster Land (1987)
3. Wonder Boy III - Monster Lair (1988)
4. Wonder Boy IV - Monster World II (Sega Mega Drive)
5. Wonder Boy V - Monster World III (1991, Sega Mega Drive)
6. Monster World IV (1994, Sega Mega Drive)

Tips 'n tricks

n/a

Staff

Program : Ryuichi Nishizawa, Michishito Ishizuka
Character Produce : Naoki Hoshizaki
Music Compose : Shin-ichi Sakamoto
Character Design : Hiromi Suzuko, Rie Ishizuka (aka Rie Yatomi)
Special Thanks : Kohta Kikuchi, K. Kiyokawaanzu, Ohayashi
Produce : Ryuichi Nishizawa

Ports

* Consoles :
Sega Master System (1988)
NEC PC-Engine (1988)
Sony PlayStation 2 (2007, "Sega Ages 2500 Vol. 29 - Monster World Complete Collection")
* Computers :
Sinclair ZX Spectrum (1989)
Commodore C64 (1989)
Amstrad CPC (1989)
Atari ST (1989)
Commodore Amiga (1989)

Scoring

n/a

Updates

n/a

Sources

n/a

Video sample

No video recorded.

Commands

n/a

Hi scores

MAMESCORE records : 02/11/2008 01:09
mcocoma_____________________2.392.640
zzip________________________2.187.950
sawys_________________________118.370
muesliman_____________________100.220
olivier________________________92.760
jgabmurer______________________19.990
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Dependencies

MAME MAME: Version 0.128 in current or older section of official MAME™ site
BIOS BIOS: Not needed
parent Parent/Original ROM: n/a
CHDs CHDs: Not needed
Sample Sample: Not needed

ROM

ROM ROM: DOWNLOAD (202KB) save in your MAME folder under 'roms/wbml.zip'

Optional Material

Title Title: Title (5KB) save in your MAME folder under 'titles/wbml.png'
Snapshot Snapshot: Snapshot (31KB) save in your MAME folder under 'snap/wbml.png'
Artwork Artwork: Not needed
Control Panel Control Panel: Not available
Cabinet Cabinet: Not available
Marquee Marquee: Not available
Flyer Flyer: Flyer (41KB) save in your MAME folder under 'flyers/wbml.png'